diff options
-rw-r--r-- | map.c | 3 | ||||
-rw-r--r-- | world.c | 1 |
2 files changed, 4 insertions, 0 deletions
@@ -180,6 +180,9 @@ void generate_enemies(const Map* m, World* w) { void generate_floor(Map* m, World* w) { Player* p = &w->player; + w->enemy_count = 0; + w->effect_count = 0; + w->deathzone_count = 0; generate_room(m); generate_ramps(m); generate_doors(m); @@ -5,6 +5,7 @@ void init_world(World* w) { w->particle_count = 0; w->enemy_count = 0; w->deathzone_count = 0; + w->effect_count = 0; w->frame = 0; w->freeze = 0; init_player(&w->player); |