diff options
Diffstat (limited to 'map.c')
-rw-r--r-- | map.c | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -180,6 +180,9 @@ void generate_enemies(const Map* m, World* w) { void generate_floor(Map* m, World* w) { Player* p = &w->player; + w->enemy_count = 0; + w->effect_count = 0; + w->deathzone_count = 0; generate_room(m); generate_ramps(m); generate_doors(m); |