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authorquou <quou@disroot.org>2023-05-07 09:46:39 +1000
committerquou <quou@disroot.org>2023-05-07 09:46:39 +1000
commit5ef6a71e935e2c3d1e5f9828e8cdbd78403a06a0 (patch)
tree128326b3234ec3b168f85b7a6749ff0fa4635a09 /components.h
parent40eb179043b77f011fb1048c386ee187f64569d0 (diff)
Add some frames where the skulls are red after being damaged.
Diffstat (limited to 'components.h')
-rw-r--r--components.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/components.h b/components.h
index 4c1b950..fb0df18 100644
--- a/components.h
+++ b/components.h
@@ -36,6 +36,7 @@ typedef struct {
int hp;
int backpedal;
int shoot_timer;
+ int being_damaged;
} CEnemy;
typedef struct {