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authorquou <quou@disroot.org>2023-05-07 09:46:39 +1000
committerquou <quou@disroot.org>2023-05-07 09:46:39 +1000
commit5ef6a71e935e2c3d1e5f9828e8cdbd78403a06a0 (patch)
tree128326b3234ec3b168f85b7a6749ff0fa4635a09 /game_config.h
parent40eb179043b77f011fb1048c386ee187f64569d0 (diff)
Add some frames where the skulls are red after being damaged.
Diffstat (limited to 'game_config.h')
-rw-r--r--game_config.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/game_config.h b/game_config.h
index 4e955a9..3b0f9d3 100644
--- a/game_config.h
+++ b/game_config.h
@@ -6,6 +6,8 @@
#define player_max_hp 3
#define player_invul_frames 50
+#define enemy_hit_frames 10
+
#define skull_hp 3
#define skull_speed (1 << fbits)