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authorquou <quou@disroot.org>2023-05-07 09:46:39 +1000
committerquou <quou@disroot.org>2023-05-07 09:46:39 +1000
commit5ef6a71e935e2c3d1e5f9828e8cdbd78403a06a0 (patch)
tree128326b3234ec3b168f85b7a6749ff0fa4635a09 /sprite.h
parent40eb179043b77f011fb1048c386ee187f64569d0 (diff)
Add some frames where the skulls are red after being damaged.
Diffstat (limited to 'sprite.h')
-rw-r--r--sprite.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/sprite.h b/sprite.h
index 5fd6b2a..8f9f736 100644
--- a/sprite.h
+++ b/sprite.h
@@ -10,8 +10,8 @@ typedef enum {
sprite_player_bullet_right,
sprite_player_bullet_up,
sprite_player_bullet_down,
- sprite_skull_left,
- sprite_skull_right,
+ sprite_skull,
+ sprite_skull_damaged,
sprite_skull_debris_1,
sprite_skull_debris_2,
sprite_skull_debris_3,