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-rw-r--r--sprite.c32
1 files changed, 32 insertions, 0 deletions
diff --git a/sprite.c b/sprite.c
new file mode 100644
index 0000000..8289fd2
--- /dev/null
+++ b/sprite.c
@@ -0,0 +1,32 @@
+#include "sprite.h"
+
+static const Sprite sprites[] = {
+ /* sprite_player_bullet_left */
+ {
+ asset_id_bullet,
+ { 9, 0, 9, 14 }
+ },
+ /* sprite_player_bullet_right */
+ {
+ asset_id_bullet,
+ { 0, 0, 9, 14 }
+ },
+ /* sprite_player_bullet_up */
+ {
+ asset_id_bullet,
+ { 0, 14, 14, 9 }
+ },
+ /* sprite_player_bullet_down */
+ {
+ asset_id_bullet,
+ { 14, 14, 14, 9 }
+ }
+};
+
+void init_csprite(CSprite* sprite, Sprite_ID id) {
+ const Sprite* s;
+
+ s = &sprites[id];
+ sprite->id = s->bitmap;
+ sprite->rect = s->rect;
+}