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authorquou <quou@disroot.org>2023-05-02 21:37:07 +1000
committerquou <quou@disroot.org>2023-05-02 21:37:07 +1000
commit65fa1051585f5345c3270db73ab53b7a0dbbaa50 (patch)
tree30fed63168b86f8de48698174b265ffbdfae4343 /sprite_system.c
parentd3745895ca0107c705b2d89b8b80e254536dad86 (diff)
Add ECS.
Diffstat (limited to 'sprite_system.c')
-rw-r--r--sprite_system.c23
1 files changed, 23 insertions, 0 deletions
diff --git a/sprite_system.c b/sprite_system.c
new file mode 100644
index 0000000..99360fc
--- /dev/null
+++ b/sprite_system.c
@@ -0,0 +1,23 @@
+#include "asset.h"
+#include "components.h"
+#include "render.h"
+#include "world.h"
+
+void sprite_system(const World* world) {
+ int i;
+ unsigned bits;
+ const CSprite* sprite;
+ const CPosition* pos;
+ const Bitmap* b;
+
+ for (i = 0; i < world->entity_count; i++) {
+ bits = world->bitmask[i];
+ if ((bits & ctype_position) && (bits & ctype_sprite)) {
+ pos = &world->positions[i];
+ sprite = &world->sprites[i];
+
+ b = get_bitmap(sprite->id);
+ render_bitmap(b, pos->x, pos->y, &sprite->rect);
+ }
+ }
+}